Objective: Design variety of mobile applications for a range of domains and companies.

In my roles of the lead UX designer on these projects I followed such principles:

• Focus on key user goals

• Design the parts to be consistent with the whole.

• Make opportunities to interact obvious and visible.

• Aim for single-trial learning.

• Anticipate the user's questions — and answer them real-time.

Samples of the project deliverables:

HR System iPad



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Diabetes Management Social App



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Diabetes Management App My Star DMA



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